Disponibile la nuova patch di WWE 2K18 che migliora il matchmaking nella modalità Road To Glory

By Luca Paternesi, venerdì, 27 ottobre 2017 20:05 GMT

2K Games ha pubblicato un nuovo aggiornamento della sua simulazione di wrestling che, tra le altre cose, va a migliorare il matchmaking nella modalità Road To Glory.

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Il nuovo episodio del wrestling made in 2K è disponibile da pochissimi giorni sul mercato ma la major statunitense dimostra di tenere molto al suo prodotto aggiornandolo prontamente. Nella giornata di oggi 2K Games ha pubblicato una nuova patch per WWE 2k18. L’aggiornamento 1.03, oltre a fixare alcune criticità e migliorare le performance generali, va a migliorare alcuni aspetti del gioco come il matchmaking della modalità Road To Glory.

Di seguito vi riportiamo la patch note completa dell’aggiornamento:

Road to Glory Fixes

• Fixed concern the place a MyPLAYER’s qualification progress was reset in dangerous networking conditions in Road to Glory.
• Fixed concern with PSN wait time and matchmaking instances in Road to Glory.

Highlight Video:

• Create a video – added the power to select from cutscenes utilizing the next entrance, promo, and universe/profession. From these sub choices you possibly can select the solid (wrestlers) for the highlights.

General Bug Fixing
• Gameplay: The referee fails to depend pin falls or disqualifications in Eight-man matches with entrances on in gameplay.
• Fixed a difficulty the place Ref doesn’t depend the pin in Tag Team matches when entrances are enabled.
• Universe: The title deadly crashes when beginning any promo in Universe.
• Fixed crash that may happen when beginning a user-created Self-Promotion Promo.
• Fixed an exploit that allowed rivalries to happen between Superstars of various genders
• Fixed not having the ability to choose the “No Mercy” PPV theme when customizing a PPV.
• Fixed Royal Rumble winners being booked into title matches for the World Title of each co-hosting reveals at WrestleMania.
• Fixed some circumstances the place rivalries would break and result in steady One-on-One and Two-on-Two matches between the rivals.
– Note: This patch is not going to retroactively repair a damaged rivalry.

• Fixed cutscenes the place the incorrect Superstars are proven, or the place Superstars are swapped.
• Reduced possibilities of Falls Count Anywhere matches being booked on Major Shows.
• Increased possibilities of rivalries occurring that contain a champion; this could result in extra title matches occurring total.
• The Duration of naturally-occurring rivalries will now range.
– Non-title rivalries will likely be randomized between Short and Medium durations.
– Title rivalries will likely be randomized between Medium and Long durations.

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